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libstp
Robotics library for Botball
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Edge geometry of a transition portal on one layer (cm, bottom-up frame). More...
#include <WorldMap.hpp>
Public Attributes | |
| float | startX {0.0f} |
| float | startY {0.0f} |
| float | endX {0.0f} |
| float | endY {0.0f} |
Edge geometry of a transition portal on one layer (cm, bottom-up frame).
Definition at line 34 of file WorldMap.hpp.
| float libstp::map::TransitionEdge::endX {0.0f} |
Definition at line 38 of file WorldMap.hpp.
| float libstp::map::TransitionEdge::endY {0.0f} |
Definition at line 39 of file WorldMap.hpp.
| float libstp::map::TransitionEdge::startX {0.0f} |
Definition at line 36 of file WorldMap.hpp.
| float libstp::map::TransitionEdge::startY {0.0f} |
Definition at line 37 of file WorldMap.hpp.