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libstp
Robotics library for Botball
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#include <WorldMap.hpp>
Public Attributes | |
| std::string | id |
| std::string | name |
| float | zCm {0.0f} |
| std::vector< MapSegment > | segments |
One stacked 2D plane of the table (ground floor, raised ramp, …). Mirrors TableMapFileV2.layers[] from the web-ide ftmap schema. Each layer owns its line/wall segments in the shared table (x, y) frame at elevation zCm.
Definition at line 25 of file WorldMap.hpp.
| std::string libstp::map::MapLayer::id |
Definition at line 27 of file WorldMap.hpp.
| std::string libstp::map::MapLayer::name |
Definition at line 28 of file WorldMap.hpp.
| std::vector<MapSegment> libstp::map::MapLayer::segments |
Definition at line 30 of file WorldMap.hpp.
| float libstp::map::MapLayer::zCm {0.0f} |
Definition at line 29 of file WorldMap.hpp.