step.motion.path¶
Motion path compilation pipeline.
The pipeline turns a tree of Step objects into an executable plan through a sequence of compiler passes (lowering, merge, corner-cut, spline, …) and runs it via PathExecutor.
- Public API:
Segment, SideAction, PathNode — IR types CompilerPass, CompiledPlan, PathCompiler — compilation PathExecutor — runtime create_motion — motion factory